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Added some stubs for XGameProtocol (https://learn.microsoft.com/en-us/gaming/gdk/docs/reference/system/xgameprotocol/xgameprotocol_members?view=gdk-2510).
Minecraft GDK builds make an early call to XGameProtocolRegisterForActivation during startup and assert/crash on non-publish (i.e. partner) versions if the HRESULT isn't S_OK. Same deal for XGameProtocolUnregisterForActivation when closing the game if the result isn't true/false.
LMK if changes are needed since they are pretty quick and dirty stubs.