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Distant Horizon was a project creating a web game about realistic space travel. You played as a merchant spaceship captain flying between space stations in a large solar system, using flip-and-burn type trajectories to navigate between the orbiting planets. It was a really cool and featured very challenging physics problems to solve, but ultimately I spent a month on the AI pathfinder and could not find a way to make it scale well enough to have this game be feasible in production. It's now open source and is available for free use.

While running, the url was http://distant-horizon.io or http://distanthorizon.io (redirect).

Now documented at: http://dibujaron.com/distant-horizon

Repositories: https://github.com/Dibujaron/DistantHorizonServer/, https://github.com/Dibujaron/DistantHorizonClient/, https://github.com/Dibujaron/DistantHorizonBalancer/

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  • Kotlin 100.0%