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2 changes: 1 addition & 1 deletion cmake/automate-vcpkg.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ endmacro()
macro(_install_or_update_vcpkg)
if(NOT EXISTS ${VCPKG_ROOT})
message(STATUS "Cloning vcpkg in ${VCPKG_ROOT}")
execute_process(COMMAND git clone https://github.com/Microsoft/vcpkg.git ${VCPKG_ROOT})
execute_process(COMMAND git clone --depth 1 --branch 2024.10.21 https://github.com/Microsoft/vcpkg.git ${VCPKG_ROOT})
else()
message(STATUS "Auto-updating vcpkg in ${VCPKG_ROOT}")
execute_process(COMMAND git pull WORKING_DIRECTORY ${VCPKG_ROOT})
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2 changes: 1 addition & 1 deletion install/cmake/automate-vcpkg-gengine.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ endmacro()
macro(_install_or_update_vcpkg)
if(NOT EXISTS ${VCPKG_ROOT})
message(STATUS "Cloning vcpkg in ${VCPKG_ROOT}")
execute_process(COMMAND git clone https://github.com/Microsoft/vcpkg.git ${VCPKG_ROOT})
execute_process(COMMAND git clone --depth 1 --branch 2024.10.21 https://github.com/Microsoft/vcpkg.git ${VCPKG_ROOT})
else()
message(STATUS "Auto-updating vcpkg in ${VCPKG_ROOT}")
execute_process(COMMAND git pull WORKING_DIRECTORY ${VCPKG_ROOT})
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4 changes: 2 additions & 2 deletions install/overlay-ports/gengine/portfile.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,8 @@ vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO YGNI-RType/GEngine
REF v0.5.0
SHA512 e2080f9d406a9e33ef23517bc0f9bf6434778453ceec55a90d1b62acdb99c7b3ab3e0208416cc0982c2b11eba7e53ab233047d323197fd6a79b4f92392f4a172
REF v0.6.1
SHA512 a6e4db4e12f9cb8c81aa226d9ae873c55c598d374dc9fbdb9d811c8295cc8bb7e68eafe0b062f917bad5b3868e2d52025f23358030c0927d4fe3a5d03f25f542
)

set(ENV{NOT_INSTALL_VCPKG} true)
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5 changes: 2 additions & 3 deletions source/GEngine/libdev/systems/driver/output/Draw.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -139,12 +139,11 @@ void DrawModel::onStartEngine(gengine::system::event::StartEngine &e) {

shader.locs[SHADER_LOC_VECTOR_VIEW] = GetShaderLocation(shader, "viewPos");
int ambientLoc = GetShaderLocation(shader, "ambient");
float ambiantValue[4] = {0.2f, 0.2f, 0.2f, 1.0f};
float ambiantValue[4] = {0.1f, 0.1f, 0.1f, 1.0f};
SetShaderValue(shader, ambientLoc, ambiantValue, SHADER_UNIFORM_VEC4);

lights[0] = CreateLight(LIGHT_POINT, {1.16, 1.40, 4.76}, {0, 0, 0}, RED, shader);
lights[1] = CreateLight(LIGHT_POINT, {1.16, 1.40, 4.76}, {0, 0, 0}, RED, shader);
lights[2] = CreateLight(LIGHT_POINT, {6.8, 1.4, 4.5}, {0, 0, 0}, BLUE, shader);
lights[1] = CreateLight(LIGHT_POINT, {6.8, 1.4, 4.5}, {0, 0, 0}, BLUE, shader);
}

void DrawModel::onStopEngine(gengine::system::event::StopEngine &e) {
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