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[pull] master from google:master#171

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pull[bot] wants to merge 253 commits intoactnwit:masterfrom
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Open

[pull] master from google:master#171
pull[bot] wants to merge 253 commits intoactnwit:masterfrom
google:master

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@pull pull bot commented Oct 12, 2022

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@pull pull bot added the ⤵️ pull label Oct 12, 2022
elalish and others added 29 commits October 13, 2022 16:39
* updated TS, which broke babylon

* fixed render-fidelity-tools

* update actions

* remove extraneous caching
* update BS invocation

* remove extra space

* fix typo

* try local identifier

* fix typo

* try some other things

* update package-lock

* fix iOS tests

* deflake interaction test
* fixed setTimeout leak

* dispose shadow

* make context failure throw again

* go back to catching context error

* fix GLTFParser leak
* Allow hex strings for color factors

* added docs, updated example
* rename screenPosition to canvasPosition

* fixed broken link

* fixed type declaration
Co-authored-by: Balint Kiss <balint.kiss@shapr3d.com>
* r147

* updated golden

* updated warning string
* remove hash from sceneviewer src url

* tests
* Fix crash on browers that use projection layers

Three.js uses projection layers on the Quest browser. The code currently always expects a XRWebGLLayer

* Address review comments

* Add null check
* fixed background colorProfile

* better size
* started FAQ page

* small refactor

* first FAQs

* updated landing page

* added more faqs

* added categories

* more faqs
* added tools section

* typos
* set default anisotropy to 4

* updated goldens
* update dimension example

* works on macOS, not iOS

* fixed iOS

* updated tests

* fixed contention

* fixed tests

* update golden

* update golden

* update OSX

* updated example

* updated font size
* Add three-gpu-pathtracer viewer

* Add dependencies, fix module declaration

* fix title

* Update packages, config

* Add screenshots

* remove sponza golden

* Improve render to avoid floating point precision issues

* Update the pathtracer viewer

* Add three-gpu-pathtracer renderer option

* Improve renderer

* remove old screenshots

* Add config excludes

* reduce tile count

* Add screenshots

* Add directional light screenshot, update to v0.0.10

* Add support tangent generation, clearcoat test
diegoteran and others added 30 commits April 17, 2025 12:48
* use the right camera to position xrmenu
make menu panel opacity to 1
Follow up to the previous direct commits to the master branch.
…or world-space mode (#5068)

* Add scale mode button with no OP

* feat: Add SVXR-style world-space AR placement and scale toggle

* reduced code duplicate and addressed some minor bugs
)

* enhance placementbox creation

* remove flickering

* address performance comments

* fix the sclaing damper
* add test for appendAnimation and detachAnimation methods

* improve ModelScene tests and fix some issues

* add missing dependency to resolve fidelity test error
* Update dependencies

and fix local server deployment

* Test stability and fidelity updates for three.js 0.182.0

* Fix PostProcessing init crash and restore full Chromium WebGL coverage natively headless via SwiftShader

* test(effects): fix utilities-spec race condition with EffectComposer initialization
* fix #5026 issue and refactor ModelScene.ts

* add appendAnimation invalid value warnings
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