Open
Conversation
d06e855 to
093739e
Compare
two helper functions for choosing EGL configs: - one for choosing a config for GBM window surfaces (that match the exact GBM pixel format) - one for choosing a config for pbuffer surfaces, which have no EGL_NATIVE_VISUAL_ID, so you can only try to match the r,g,b,a bit size. require `EGL_KHR_no_config_context`, the workaround if it's not supported was untested anyways, and it doesn't really work with offscreen render surfaces.
093739e to
4b24124
Compare
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
add offscreen (MESA_platform_surfaceless) rendering surface
use that in case there's no hardware GPU present
refactor egl config selection
necessary for creating complete offscreen surfaces (pbuffer surfaces)
offscreen rendering is useful for CI tests