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GEngine is a game engine using a homemade ECS, capable of handling 2D and 3D games with networking

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How to install the GEngine to your project

  • Copy the cmake folder present in the install folder to your project root.
  • Copy the overlay-ports folder present in the install folder to your project root.
  • Add the following lines at the begin of your CMakeLists.txt file:
include(cmake/automate-vcpkg-gengine.cmake)
vcpkg_bootstrap()
vcpkg_install_gengine()

It will install vcpkg and the GEngine package with all its dependencies.

  • Add the following lines at the end of your CMakeLists.txt file:
find_package(GEngine CONFIG REQUIRED)
target_link_libraries(main PRIVATE GEngine)

It will link the GEngine to your project.

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GEngine is a game engine using a homemade ECS, capable of handling 2D and 3D games with networking

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  • C++ 94.9%
  • CMake 4.4%
  • Other 0.7%