A basic starter Mutator project for Unreal Tournament 1999. Currently use on Linux only, Windows support is a work-in-progress.
- A legitimate copy of Unreal Tournament. You can obtain one at OldUnreal's website. Installation instructions can be found here.
Note
OldUnreal is currently working on a Linux installer that prepares the game files in the current directory. Until fully released, it can be found here.
- In
env.sh, change theUT_PATHvariable to where your game files are located. The default location is theUnrealTournamentfolder inside the project. If you already have a clean Unreal Tournament installation ready for testing, you can create a symlink to it instead.
Important
The build script will check for an Unreal Tournament and UCC executable in the System
folder. If your installation does not contain ut-bin or ucc-bin, and these files
are not present in a System64 folder, the build script will fail. Make sure you have
the correct files in the correct locations before attempting to build.
-
Run
build.shto build the project. UCC will inform you of any compilation errors. Once finished, output files will be stored in theBuilddirectory, ready to be used in-game or distributed. -
Run
test.shto test the game with the mutator installed. Once the game is finished, the build files will be removed from the System folder, so you shouldn't have to worry about conflicts. (Remember to enable the mutator before starting the match!) -
Have fun!
- OldUnreal Wiki - https://www.oldunreal.com/wiki
- BeyondUnreal Wiki - https://beyondunrealwiki.github.io
- Unreal Tournament 469e PubSrc - OldUnreal-UTPatch469e-SDK.tar.bz2
