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23 changes: 11 additions & 12 deletions README.md
Original file line number Diff line number Diff line change
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SpriteMeta
========

Just changed the name, to what I think will be the final name, have to replace it everywhere.
Just changed the name to what, I think, will be the final name. I still have to replace it everywhere, however.

*0.1a - First version increase! Has super basic functionality*
*0.1a - First version increase! Has super basic functionality.*

A tool mainly for sectioning regions of a spritesheet into groups and individual sprites and exporting to a useable format.
A tool mainly for sectioning regions of a spritesheet into groups and individual sprites, and exporting them int a useable format.

Also there was a recent name change; screenshots/code has yet to catch up!
There was also a recent name change; screenshots/code have yet to catch up!

Technologies Used
------------------
1. [Node-Webkit](https://github.com/rogerwang/node-webkit). If you haven't checked it out yet, you should. It makes desktop development bearable by combining node.js and an embedded webkit allowing you to use HTML and CSS.
2. [Traceur](https://github.com/google/traceur-compiler). Yay ECMA6
2. [Traceur](https://github.com/google/traceur-compiler). Yay ECMA6!
3. (Sort of relevant here) Bootstrap, started with the Cover theme from their examples page.

### Apologies
Currently the mix of _ and camels is a little hectic, I'll get to cleaning up once I have this thing actually doing some useful stuff.
Currently, the mix of _ and camels is a little hectic; I'll get to cleaning up once I have this thing actually doing some useful stuff.

Dependencies
------------
Expand Down Expand Up @@ -53,9 +53,8 @@ How To Build
------------
#### Windows/Linux

Make sure nodewebkit is on your path.

Get the dependencies.
* Make sure `nodewebkit` is on your path.
* Get the dependencies.

Then from the root dir run:
```bash
Expand All @@ -65,15 +64,15 @@ gulp
Current Status
--------------

Getting the basic functions of the application implemented. Then onto code cleanup. Then onto "cool" feature development. Then onto bug fixes and feature creeps.
Getting the basic functions of the application implemented. Then on to code cleanup. Then on to "cool" feature development. Then on to bug fixes and feature creeps.

Screenshots
-----------
![First Screen](https://github.com/dennmat/spritzup/raw/master/screenshots/main-5-19-2014.png "Main Screen")
![Editor Screen](https://github.com/dennmat/spritzup/raw/master/screenshots/editor-6-15-2014.png "Editor Screen")
![Editor Screen Multi](https://github.com/dennmat/spritzup/raw/master/screenshots/editor-multiselect-6-16-2014.png "Editor Screen Multi Select")
![Editor Screen Multi](https://github.com/dennmat/spritzup/raw/master/screenshots/editor-multiselect-6-16-2014.png "Editor Screen Multi-Select")

### Super Early Animation Preview
Please note how early this feature is in dev. The preview is also blown up 500% right now. Will be dynamic later.
Please note how early this feature is in development. The preview is also blown up 500% right now. Will be dynamic later.

![Animations V -0.1](https://github.com/dennmat/spritzup/raw/master/screenshots/early-animations.gif "Animations Preview")