Releases: devwizard64/sm64net
Releases · devwizard64/sm64net
SM64Net Client 2.2.2
Changelog
- Client is now 64-bit
- Fix USB
- Fix various small bugs
- Add
SAVEextension
SM64Net Client 2.2.1
Changelog
- Improved latency
SM64Net Client 2.2.0
Changelog
- Rewrite of most of the project
- Game crash in LLL has been fixed
- New character: Kirby
SM64Net Client 2.1.0
Changelog
- Extreme delay between clients has been fixed
- Interpolation has been capped to 10 frames
- Client error handle code for Win32 has been fixed
main.ldrule in makefile has been fixed- Server version compare has been fixed
SM64Net Client 2.0.0
Changelog
np_tableis now controlled by the server, instead of hard-coded in the client/launcher- Add
_TOUCHextension to the default plugin
SM64Net Client 1.1.0
Changelog
- Fix major TCP bugs
- Rewrite server
- Rewrite client/launcher to not hard-code colour/name settings
- Add
_LOCATIONand_CHARACTERextensions to the default plugin
SM64Net Client 1.0.1
Changelog
- Fix README.md
- Fix some TCP code
SM64Net Client 1.0.0
Initial release