This project is an immersive Augmented Reality / Virtual Reality simulation of a volcanic eruption, created using Blender 3D. It showcases a realistic and dynamic volcanic landscape, integrating fluid dynamics, particle systems, shaders, and compositing effects to create a stunning visual experience.
The project simulates a realistic volcanic eruption in a virtual environment. Through Blender's powerful modeling and simulation tools, this project aims to deliver an engaging and educational AR/VR experience that captures the scale, intensity, and atmosphere of an erupting volcano.
- Blender 3.0+ – for 3D modeling, sculpting, simulation, and rendering
- Blender Add-ons – Landscape tool, Node Wrangler, etc.
- Texture & Shader Techniques – Emission shaders, bump maps, fluid materials
- Simulation Systems – Particle, fluid, smoke, and collision simulations
- Compositing – Mist, glow, and post-processing enhancements
- Audio Integration – Synced volcano eruption sound for added realism
- Sculpted terrain with realistic volcanic ridges and craters
- Fluid simulation for lava flows with customizable direction, velocity, and viscosity
- Particle systems for sparks, ash clouds, and glowing debris
- Smoke simulation with force fields and turbulence
- Volumetric lighting and HDRI environment for cinematic effects
- Shader-based materials for lava, rocks, and smoke
- Real-time animation with keyframed eruption sequences
- Audio integration synced to the eruption
- Compositing effects such as glow, mist, and color grading
- RAM: 8GB +
- GPU: 4GB VRAM (e.g., NVIDIA GTX 1060)
- Storage: 100GB SSD
- Display: Full HD monitor
- Software: Blender 3.0+, Windows/Linux/macOS
Here are the concise steps for setting up and running the Blender project on volcano eruption:
- Download Software: Install the latest version of Blender 3.0
- Clone Project: Clone your GitHub repository containing the .blend files using Git
- Open Blend File: Launch Blender and open the ".blend" file from the cloned repository. Ensure all necessary Blender add-ons are enabled, such as the landscape and node wrangler add-ons.
- Run the Simulation: Adjust any required simulation settings (e.g., fluid dynamics, particle system). Hit F12 to render the scene, or press Alt+A to run the simulation for visualization.
- 🎥 Click here to watch the final modeling output
- A visually rich and technically detailed simulation of a volcanic eruption
- Demonstrated the integration of multiple Blender systems: modeling, animation, simulation, shading, and compositing
- Created an immersive experience suitable for educational, gaming, or interactive AR/VR environments
- Add interactive triggers in AR/VR (e.g., control lava flow or time of day)
- Optimize for real-time mobile AR platforms using Unity or Unreal
- Support multiplatform deployment (VR headsets, web-based VR, AR apps)
- Include educational overlays and interactive geological content
- Explore machine learning for procedural terrain generation
For a complete explanation of the Project, Click here to view the full project report
