VRChat Any-Local-Test
tbh this name like ass,
but you might want debug any map without EAC, this is similar with other game's Launch (No EAC)
which you can't play online with friend, but you can literally reverse engineer like normal game.
- Download the
DirectLocalTest.batfrom repo. - Create empty folder and put
DirectLocalTest.batin. - Edit Line 24 AND Line 25 to your game folder.
- Put .vrcw file in folder same as where you put the
DirectLocalTest.bat. - Run
DirectLocalTest.bat - Follow the instruction.
NOTE: Although most of the time two clients will join the same room even if they are not started in the same bat file (roomid is inconsistent). However, there is a chance that two clients will be isolated (roomid is inconsistent), in which case you need to manually specify the roomid
same as what the VRCSDK does, generate 10 length random number and as roomId.
string randomDigits = Tools.GetRandomDigits(10);
string text4 = "--url=create?roomId=" + randomDigits + "&hidden=true&name=BuildAndRun&url=file:///" + text;then locate the file with prefix file:/// + path to .vrcw