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A Complete Reimagining of Robotics & IPCs (hear me out)#70

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Chapien wants to merge 2 commits intofunky-station:mainfrom
Chapien:ipc-robo-rework
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A Complete Reimagining of Robotics & IPCs (hear me out)#70
Chapien wants to merge 2 commits intofunky-station:mainfrom
Chapien:ipc-robo-rework

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@Chapien
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@Chapien Chapien commented Feb 13, 2026

So. This is something that's been in my head for a long while.

I won't provide my justifications here -- they are in the document.

I wasn't going to propose this, but Taydeo told me to give it my best shot, so with that in mind, I decided to do it.

All I ask is that you approach this with an open mind. This is a draft proposal, so please treat it as such, and provide feedback (ideally, feedback that isn't just "don't do this").

@Ratsmageddon
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With the idea to completely redo IPCs into their own thing, I think there's a potential to alter their design principle visually. Make them more clunky, not force every IPC to be a screen head (fake faces are something happening right now for "human machines" right now, and I don't think the novelty would stop high into the future), openly have wires hanging from them, maybe add a disadvantage of making some form of sound that can be heard when they lift something (not pick up something since that's easily, and accidentally, spamable).

In simple, make them less high-future ultimate efficient machines that seem perfected, also more diversity in designs for IPCs will allow people to give more variety for lore. Personally I think a jar head type would be really funny, with floating organs visible inside the glass head (though that's an absurd reach for the concept, meant to just jog the brain with ideas).

@Terkala
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Terkala commented Feb 14, 2026

You should look at some of the drafts to help structure your thoughts in a bit more of a focused way. This, as presented, isn't really an outline for how this change would work or function in game. It's just a collection of thoughts, not a proposal of "Let's do X". Which means that there's no way for this to be used by anyone, even if they 100% agreed with you.

Design docs exist to help guide development and provide a focused common direction, which this doc isn't doing.

@Chapien
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Chapien commented Feb 14, 2026

You should look at some of the drafts to help structure your thoughts in a bit more of a focused way. This, as presented, isn't really an outline for how this change would work or function in game. It's just a collection of thoughts, not a proposal of "Let's do X". Which means that there's no way for this to be used by anyone, even if they 100% agreed with you.

Design docs exist to help guide development and provide a focused common direction, which this doc isn't doing.

That was my intention, I wanted some early feedback but I'm going to be restructuring it to follow the template over the weekend.

@Chapien
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Chapien commented Feb 18, 2026

I have updated the document to follow the template and be a proper game design document.

@Chapien
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Chapien commented Feb 18, 2026

To clarify why this is still a draft, it's mostly for three reasons:

  1. I am unsure if I want to rope chemistry into the new robotics overhaul
  2. I am unsure if I want to keep the name IPC at all given the scope of the changes
  3. I want more feedback before the official review

@Joaco545
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Leaving a record of what was talked about on Discord:
One of the major systems that IPCs did not interact with was the food and drinks system; As such, the reworked IPCs should eat and drink, or have some other disadvantage to compensate for the lack of needing food.

Ideas floated about mentioned having IPCs use oil-based drinks as a lubricant as a reason for them needing to drink

I really like the direction you want to take Robotics and IPCs. I will be keeping an eye on this. Good luck!

@Chapien
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Chapien commented Feb 18, 2026

Leaving a record of what was talked about on Discord: One of the major systems that IPCs did not interact with was the food and drinks system; As such, the reworked IPCs should eat and drink, or have some other disadvantage to compensate for the lack of needing food.

Ideas floated about mentioned having IPCs use oil-based drinks as a lubricant as a reason for them needing to drink

I really like the direction you want to take Robotics and IPCs. I will be keeping an eye on this. Good luck!

Agreed, my idea so far is that being thirsty/hungry doesn't directly slow down IPCs like other species but instead causes their battery to drain far faster, which I think is even harsher to be honest. The drinks they will be able to consume will be oil and alcohol (futurama reference lol), and alcohol will make them drunk. For food, they need entirely specialized food I'm thinking.

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4 participants