More info: http://www.demonsterdebugger.com/
- Install library:
haxelib install monsterdebugger. - Add library to your project:
-lib monsterdebuggeror<haxelib name="monsterdebugger" /> - Initialise monster debugger in your code:
import flash.display.Sprite;
#if (debug && flash)
import com.demonsters.debugger.MonsterDebugger;
#end
class Main extends Sprite
{
public function new ()
{
super();
#if (debug && flash)
MonsterDebugger.initialize(this);
MonsterDebugger.trace(this, "Hello World!");
#end
}
}