-
Notifications
You must be signed in to change notification settings - Fork 25
Library Rangers GameObject
Gabriel edited this page Sep 26, 2023
·
5 revisions
Provides access to hh::game::GameObject from Sonic Frontiers.
Functions;
-
GOComponent.Data* GetGOC(Data* in_pGameObject, string in_name)- returns a pointer to an instance ofGOComponent.Datafrom the input game object by name. -
T* GetGOC<T>(Data* in_pGameObject)- returns a pointer to an instance of a struct from the GOComponents library.
Types;
-
struct Data- a struct representation ofhh::game::GameObject.- Members;
-
GameDocument.Data* pGameDocument- a pointer to an instance ofapp::GameDocument. -
MoveArray<Memory.Pointer<GOComponent>> Components- an array of pointers tohh::game::GOComponentinstances. -
Helpers.UnmanagedString Name- the name of this game object.
-
- Functions;
-
string ToString()- returns theNamemember.
-
- Members;
- Home
- Codes
-
Libraries
- Getting started
- Features
-
Usage
- Static reference
- Include reference
- Global
- Sonic Frontiers
- Sonic Origins