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hisguitar/README.md

Hi there! I'm Guitar

GAME DEVELOPER | UNITY | C# | IT-ORIENTED

Hi! I'm Wachsirin Sarayutpisai (hisguitar), Developer with experience in Unity and C#, specializing in gameplay systems and system logic. Graduate of Bangkok University. Skilled in building reliable systems and implementing user-focused features.

  • ๐ŸŒ Based in Thailand
  • โœ‰๏ธ Contact me at wachsirin.sara@gmail.com
  • ๐Ÿง  Skilled in system logic, debugging, troubleshooting, Unity, C#, and UI design
  • ๐Ÿš€ Showcasing projects on Itch.io

EDUCATION

Bangkok University | August 2021 - December 2024
School of Information Technology and Innovation
Games and Interactive Media
Cum GPA: 3.71 (First-class) ๐Ÿ…

Hatyairatprachasun School | May 2018 - April 2021
English and Math
Cum GPA: 3.11


WORK EXPERIENCE

Starbucks | Barista | July 2025 - November 2025
Responsibilities:

  • Delivered high-quality customer service in a fast-paced environment while consistently meeting daily sales targets.
  • Communicated product information and promotions clearly to customers.
  • Managed inventory, checked expiry dates, and ensured product quality.
  • Handled store opening/closing procedures and maintained operational standards.

ArtSticker Design | Graphic Designer | March 2025 - April 2025
Responsibilities:

  • Designed car stickers, wraps, banners, and promotional materials based on client requirements.
  • Created logos and visual identities for small businesses.
  • Edited and enhanced images using Photoshop and Illustrator.
  • Operated sticker cutting machines and coordinated with installation teams.
  • Produced photo and social media content for company marketing.

AKIBA NIKU ใ‚ขใ‚ญใƒ Innotel Corporation Co. Ltd. | Kitchen Assistant | September 2024 - November 2024
Responsibilities:

  • Prepared ingredients and assembled dishes efficiently under time constraints.
  • Assisted with inventory purchasing and tax invoice documentation.
  • Trained new staff to ensure smooth workflow and consistency.

WolvEden Production Co. Ltd. | Unity Developer | May 2024 - August 2024
Responsibilities / Achievements:

  • Developed gameplay systems in Unity (C#) using SOLID principles and state-based design.
  • Implemented enemy AI, combat systems, item drops, and settings (graphics/audio).
  • Built game levels with NavMesh for AI navigation and behavior.
  • Contributed to GDD creation, in-game asset modeling, and team-based planning.
  • Participated in rapid-development game jams, delivering multiplayer prototypes within 7 days.

๐Ÿ’ป HARD SKILLS

Software & System

  • C#
  • System Logic & Debugging
  • Git & GitHub
  • Firebase
  • UX/UI Design

Software & System

  • Unity (2D, 3D, VR, Mobile)
  • Multiplayer Networking
  • Game AI

Design & Media

  • Proficient in Adobe Photoshop, Illustrator, Premiere Pro, and After Effects
  • Autodesk Maya
  • Substance Painter
  • Figma

๐ŸŒฑ SOFT SKILLS

  • Critical Thinking & Problem Solving
  • Fast Learner & Self-Motivated
  • Communication & Team Collaboration
  • Time Management & Prioritization
  • Creative Presentation Skills

๐Ÿ… CERTIFICATES


๐ŸŽฎ GAME DEVELOPMENT EXPERIENCE

๐Ÿง™โ€โ™‚๏ธ Ethera (Multiplayer Game)

  • 2D top-down multiplayer RPG.
  • Key contributions: Implemented multiplayer networking and real-time chat system; developed PvE/PvP combat mechanics; designed and implemented character customization.
  • Play or download on Itch.io
Ethera

๐Ÿง™โ€โ™‚๏ธ Willow The Little Witch (First Project)

  • 2D side-scrolling action game.
  • Key contributions: Designed enemy AI; implemented lighting and audio systems; developed a custom sound manager; managed scene transitions.
  • Developed using C# and Unity Engine.
  • Itch.io | GDD & Source Code
Willow The Little Witch

๐ŸŒŸ Portal Strike (Mobile Game)

  • 3D roguelike run-and-gun mobile game.
  • Key contributions: Implemented randomized ability card selection system; developed RPG stats and upgrade systems; designed portal-based skills; implemented procedural map generation.
  • Collaborative project with qiqitaro and loneguss
  • Download on Itch.io
Portal Strike

๐ŸŽƒ Forest Quest (VR Game)

  • 3D VR horror single-player game.
  • Key contributions: Implemented trigger-based dialogue system; designed and developed ghost event activations; created behavior patterns for ghost encounters.
  • Collaborative project with qiqitaro and loneguss
  • Watch gameplay on YouTube.
Forest Quest

โš” Silly Battle (Global Game Jam 2024)

  • 2D local co-op action versus game.
  • Key contributions: Designed a random weapon slot-machine system; implemented local co-op gameplay; developed multiple weapons with unique abilities.
  • ๐Ÿ† Ranked 2nd place at Global Game Jam 2024 (Rangsit University).
  • Collaborative project with qiqitaro and loneguss
  • Play or download on Itch.io
Silly Battle

๐Ÿ”ซ Quartz Core (Internship Project)

  • 3D action roguelik game.
  • Developed core gameplay systems during a 3-month internship, focusing on intelligent enemy AI, combat mechanics, and system balancing.
  • Implemented player-tracking AI with wall-climbing multi-surface navigation, a combat combo system, graphics and audio settings, and performed playerโ€“enemy balance tuning with appropriate visual and sound effects.

Quartz Core Cover

Pinned Loading

  1. cheqii/Portal-Strike cheqii/Portal-Strike Public

    A game project for Mobile Social Game Design course at the university

    C# 2

  2. GI203-physics-for-games GI203-physics-for-games Public

    This repository belongs to the course GI203 : Physics for Games and Interactive Media only.

    ShaderLab

  3. GI452-mobile-and-social-game-design GI452-mobile-and-social-game-design Public

    This repository belongs to the course GI452 : Mobile and Social Game Design only.

    C# 2 1