Releases: ifBars/S1API
Releases · ifBars/S1API
v2.9.7
What's Changed
- fix: rewrite mugshot capture to eliminate framing drift by @donelliott18 in #47
- fix: Reset HomeScreenScroll init on scene cleanup by @ifBars in 14fd9e2
- feat: NPC Mugshot LoadingScreen Integration by @ifBars in #47
Full Changelog: v2.9.6...v2.9.7
v2.9.6
What's New
New Features
- Phone App Scrolling – Added scrolling support for phone applications 376fefb
- TransformUtils – New utility class for transform operations 0a5244e
- Better Controls & ProductManager Wrapping – Improved control handling with ProductManager API 710213b
- BuildManager Wrapper – New BuildManager API wrapper 291c640
- TrashManager Wrapper – New TrashManager API wrapper 019fd20
Chores
- Removed incompatible mods from compatibility list 1130906
- Updated API coverage badge and documentation 97a2bbe
- Version bump 19db60c
Full Changelog: v2.9.5...v2.9.6
v2.9.5
What's Changed
- Add IL2CPP-aware resource & accessory handling by @HazDS in #44
- stations: reduce ChemistryStation recipe/entry duplicate warning noise by @Khundiann in #43
Full Changelog: v2.9.4...v2.9.5
v2.9.4
What's Changed
- TVApp by @HazDS in #32
- feat(dialogues): add opt-in dialogue choice paging (>8 choices) by @Khundiann in #35
- Add Leveling API Documentation by @svozumerok in #33
- Cache Beta Assemblies by @ifBars in #37
- items: add AdditiveDefinitionBuilder + AdditiveItemCreator by @Khundiann in #39
- growing: add GrowContainer allowed additives registry + injection patch by @Khundiann in #41
- stations: add Chemistry Station recipe registration by @Khundiann in #40
- items: add StationItem support for station/minigame ingredients by @Khundiann in #42
- Update for S1 v0.4.3 compatibility and API changes by @HazDS in #36
New Contributors
- @Khundiann made their first contribution in #35
- @svozumerok made their first contribution in #33
Full Changelog: v2.9.3...v2.9.4
v2.9.3
- fix: Remove AutoClearCompletedDeals from incompatible assemblies
- fix: Remove internal API obsolete/redundant code
Full Changelog: v2.9.2...v2.9.3
v2.9.2
What's Changed
- Add method to clear NPC conversation categories by @HazDS in #31
- Fix Il2Cpp Graffiti issues
- Update Coverage Analyzer to be more accurate
- Add StorageInstance FromGameObject helpers
- Add Better Products/Packaging support
- Add ModularSwitch wrapper
- Add Doors wrappers
Full Changelog: v2.9.1...v2.9.2
v2.9.1
What's Changed
- Add Cartel goon spawning and influence management API by @HazDS in #27
- Made OnDestroy remove the vehicle from the game's lists by @Spectre0987 in #28
- Fix pick pocketing and vehicle cleanup issues by @HazDS in #29
- Handle storage creation event in multiplayer clients by @HazDS in #30
Full Changelog: v2.9.0...v2.9.1
v2.9.0
- Fix NPC Mugshot issues
- Fix NPC Text Messages issues
- Updated
GraffitiManagerwith an extra property - Made NPC.RefreshMessagingIcons public
Full Changelog: v2.8.9...v2.9.0
v2.8.9
- ML VersionChecker (courtesy of Estonia & k0 in modding discord)
- Fix some broken XML comments
- Add shrooms wrappers
- API coverage history w/ chart
- Forward NPC.CustomNPCsReady publicly
Full Changelog: v2.8.8...v2.8.9
v2.8.8
- Internal API code cleanup/changing
- Add ShopManager.RefreshItemIcon
- Fix IL2CPP patch Warning
- Remove Obsolete ModSaveableRegistry
Full Changelog: v2.8.7...v2.8.8