AI Engineer & Computer Engineering Student @ UNLP.
I bridge the gap between high-level logic and low-level signals, building software that thinks (AI/LLMs) and hardware that interacts (Embedded).
| Domain | Project | Description |
|---|---|---|
| ๐ค Vtuber AI | Realtime AI Avatar | End-to-end interface powered by Google Gemini. Features a customizable VRM character with low-latency voice interaction. |
| โ๏ธ RAG & Quantum | Qiskit Migration Assistant | RAG pipeline designed to migrate legacy Quantum code using n8n and VectorDBs for context-aware suggestions. |
| ๐ง AI Core | Michigrad Engine | Scalar-valued autograd engine implemented from scratch. Replicates PyTorch's logic to demonstrate backpropagation. |
| ๐ก๏ธ Embedded | Embedded Security CIAA | Real-time system for EDU-CIAA (ARM Cortex-M4). Features FSM logic, interrupt handling, and GPIO management in C. |
| ๐๏ธ IoT/Hard | Multitouch Surface | Low-cost interactive surface powered by ESP8266 and HX711 load cells with real-time pressure visualization. |
| ๐ฎ Python Dev | Python Arcade Platform | Modular arcade collection recreated with Pygame. Features OOP Design and game logic implementation. |
๐ Competitive Excellence: Finalist at the 2025 ICPC South America South Regionals. Check my ICPC Archive.
| Python | TensorFlow | PyTorch | LangChain | Gemini | n8n | Scikit-Learn | Pandas |
|---|---|---|---|---|---|---|---|
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| Qiskit | PennyLane |
|---|---|
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| Docker | Git | Linux | Unity | React | C# | Java | JavaScript |
|---|---|---|---|---|---|---|---|
| C | C++ | Assembly | ESP32 | Arduino | MATLAB | SolidWorks | Proteus |
|---|---|---|---|---|---|---|---|
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In addition to Engineering & AI, I craft web interfaces.
Check out my Web Dev projects here:









