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@2024si96540 2024si96540 commented Jan 31, 2026

PR Description 📜

This PR includes major enhancements and bug fixes for two games in the Games/ directory: Brick Breaker and the newly overhauled Planet Defense: Space Guardian.

🧱 Brick Breaker Enhancements (Fixes #5237)

  • Bug Fix: Resolved a global variable redeclaration error that prevented the game from running.
  • Gameplay: Added a "Start Game" button gating and a progressive scoring system (+1, +2, +5 based on bricks remaining).
  • Difficulty: Added Easy, Medium, and Hard modes with dynamic paddle/ball scaling.
  • Persistence: Integrated localStorage for High Score tracking.
    🚀 Planet Defense: Space Guardian Overhaul
  • Tactical Combat: Implemented a 360-degree rotating Railgun Turret with a guidance trajectory device.
  • Selection System: Added a menu to choose between Earth, Mars, and Mercury with custom atmospheric effects.
  • Advanced Threats: Added high-speed Rockets (with particle trails), Alien UFOs, and procedural Asteroids.
  • User Control: Integrated a Pause/Resume system (UI button + 'P' key).
  • VFX: Added screen shake, parallax starfields, and a custom particle engine.

Key Enhancements:

  1. Brick Breaker Enhancements 🧱
    Fixed Syntax Error: Resolved a SyntaxError (variable redeclaration) that was breaking the game.

Game Flow: Added a "Start Game" gating mechanism.

Difficulty Levels: Implemented Easy, Medium, and Hard modes with dynamic paddle/ball scaling.

Persistence: Added localStorage for High Score tracking.

  1. Planet Defense: Space Guardian Overhaul 🚀
    Tactical Combat: Replaced the legacy shooting mechanic with a 360-degree rotating Railgun Turret.

Targeting Guidance: Implemented a dotted-line guidance device for trajectory prediction.

Planet Selection: Added a selection menu for Earth, Mars, and Mercury, featuring custom textures and atmospheric glows.

Advanced Threat System: - UFOs: Multi-hit alien craft.

High-Speed Rockets: Directional threats with particle exhaust trails.

Asteroids: Procedurally generated spinning debris.

Pause/Resume: Integrated a dedicated pause system (UI button + 'P' key).

VFX Engine: Added screen shake, parallax starfields, and a custom particle explosion engine.


Mark the task you have completed ✅

  • I follow CONTRIBUTING GUIDELINE & CODE OF CONDUCT of this project.
  • I have performed a self-review of my own code or work.
  • I have commented my code, particularly in hard-to-understand areas.
  • My changes generates no new warnings.
  • I have followed proper naming convention showed in CONTRIBUTING GUIDELINE
  • I have added screenshot for website preview in assets/images
  • I have added entries for my game in GameZone's README.md
  • I have added README.md in my Game folder
  • I have added working video of the game in README.md (optional)
  • I have specified the respective issue number for which I have requested the new game.
  • I have added my Game to gamesData.json file and it is loading properly on main website as intended.

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Thank you soo much for contributing to our repository 💗

@kunjgit
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kunjgit commented Jan 31, 2026

Thank you @2024si96540 ,for creating the PR and contributing to our GameZone 💗
Review team will review the PR and will reach out to you soon! 😇
Make sure that you have marked all the tasks that you are done with ✅.
Thank you for your patience! 😀

@2024si96540
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2024si96540 commented Jan 31, 2026

Hi @kunjgit, I’ve finalized the enhancements for both the Brick Breaker and Space Guardian games. This includes the syntax fix for Brick Breaker and a complete tactical overhaul for the Space game. I’ve updated the READMEs, scoring logic, and UI . I’d appreciate a review when you have a moment. Thanks for your time!"

@2024si96540 2024si96540 changed the title Enhancement: Added Start Button, Difficulty Levels, and High Score to Brick Breaker (#5237)" Enhancement: Enhancement: Major UI/Logic Overhaul for Brick Breaker and Planet Defense Jan 31, 2026
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[Enhancement]: Add Start Button and Difficulty Levels to Brick Breaker.

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