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…culty scaling, bubble TTL, accuracy/combo, pause/restart, localStorage high score, container-bound spawns)

PR Description 📜

What does this PR do?

  • Fixes HTML entity comparison issue and timer duplication.
  • Keeps bubbles within the container (responsive positions).
  • Adds difficulty scaling (faster spawns; slightly shorter TTL).
  • Adds bubble TTL + miss handling (resets combo).
  • Adds accuracy & combo HUD (optional spans shown if present).
  • Adds keyboard (Enter/Space) and touch support.
  • Adds Pause/Resume (P) and Restart (R) shortcuts.
  • Persists high score via localStorage.
  • Small README notes for controls & accessibility.

Why is this needed?

  • Improves gameplay variety, accessibility, and overall UX.
  • Reduces bugs (no multiple timer intervals; safe spawns).
  • Keeps changes self-contained to Aim_Training.

Notes

  • HUD elements (accuracyValue, comboValue, muteToggle, status-live) are optional; script degrades gracefully if missing.
  • Audio is optional; script checks for audio elements.
  • This PR improves an existing game and does not add a new game entry, so gamesData.json and the main GameZone README were not modified.

Mark the task you have completed ✅

  • [ done] I follow CONTRIBUTING GUIDELINE & CODE OF CONDUCT of this project.
  • [done ] I have performed a self-review of my own code or work.
  • [done ] I have commented my code, particularly in hard-to-understand areas.
  • [ done] My changes generates no new warnings.
  • [ done] I have followed proper naming convention showed in CONTRIBUTING GUIDELINE
  • [done ] I have added screenshot for website preview in assets/images
  • [done ] I have added entries for my game in GameZone's README.md
  • [done ] I have added README.md in my Game folder
  • I have added working video of the game in README.md (optional)
  • I have specified the respective issue number for which I have requested the new game.
  • I have added my Game to gamesData.json file and it is loading properly on main website as intended.

Add your screenshots(Optional) 📸

image

Thank you soo much for contributing to our repository 💗

…culty scaling, bubble TTL, accuracy/combo, pause/restart, localStorage high score, container-bound spawns)
@kunjgit
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kunjgit commented Jan 31, 2026

Thank you @sufiya0412 ,for creating the PR and contributing to our GameZone 💗
Review team will review the PR and will reach out to you soon! 😇
Make sure that you have marked all the tasks that you are done with ✅.
Thank you for your patience! 😀

@kunjgit
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kunjgit commented Jan 31, 2026

Hey @sufiya0412, you can't open another pull request before completing the previous one 😀
You already have the following 1 open pull request(s):
#5228

@kunjgit kunjgit closed this Jan 31, 2026
@kunjgit
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kunjgit commented Jan 31, 2026

Thank you @sufiya0412 , for your valuable time and contribution in our GameZone 💗.
It’s our GameZone, so Let’s build this GameZone altogether !!🤝
Hoping to see you soon with another PR again 😇
Wishing you all the best for your journey into Open Source🚀

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2 participants