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feat: Add support for file configurations #417
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0d49383
feat: Add support for file configurations
kirre-bylund 78c27ae
chore: Remove explicit LootLocker metions from Logs unless strictly n…
kirre-bylund 09a0737
scout: Remove unused request class EventRequest.cs
kirre-bylund 9deff2d
fix: Add fallback file reads to file config reading to succeed at imp…
kirre-bylund fc57006
ref: Move classes that cause coupling to general definition classes
kirre-bylund e51db58
Fixes after review
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,88 @@ | ||
| using System; | ||
|
|
||
| namespace LootLocker.Requests | ||
| { | ||
|
|
||
| [Serializable] | ||
| public class LootLockerLevel_Thresholds | ||
| { | ||
| public int current { get; set; } | ||
| public bool current_is_prestige { get; set; } | ||
| public int? next { get; set; } | ||
| public bool next_is_prestige { get; set; } | ||
| } | ||
|
|
||
|
|
||
| [Serializable] | ||
| public class LootLockerSessionResponse : LootLockerResponse | ||
| { | ||
| /// <summary> | ||
| /// The player's name if it has been set by using SetPlayerName(). | ||
| /// </summary> | ||
| public string player_name { get; set; } | ||
| /// <summary> | ||
| /// The session token that can now be used to use further LootLocker functionality. We store and use this for you. | ||
| /// </summary> | ||
| public string session_token { get; set; } | ||
| /// <summary> | ||
| /// The player id | ||
| /// </summary> | ||
| public int player_id { get; set; } | ||
| /// <summary> | ||
| /// Whether this player has been seen before (true) or is new (false) | ||
| /// </summary> | ||
| public bool seen_before { get; set; } | ||
| /// <summary> | ||
| /// The last time this player logged in | ||
| /// </summary> | ||
| public DateTime? last_seen { get; set; } | ||
| /// <summary> | ||
| /// The public UID for this player | ||
| /// </summary> | ||
| public string public_uid { get; set; } | ||
| /// <summary> | ||
| /// The player ULID for this player | ||
| /// </summary> | ||
| public string player_ulid { get; set; } | ||
| /// <summary> | ||
| /// The creation time of this player | ||
| /// </summary> | ||
| public DateTime player_created_at { get; set; } | ||
| /// <summary> | ||
| /// Whether this player has new information to check in grants | ||
| /// </summary> | ||
| public bool check_grant_notifications { get; set; } | ||
| /// <summary> | ||
| /// Whether this player has new information to check in deactivations | ||
| /// </summary> | ||
| public bool check_deactivation_notifications { get; set; } | ||
| /// <summary> | ||
| /// Whether this player has new information to check in dlcs | ||
| /// </summary> | ||
| public int[] check_dlcs { get; set; } | ||
| /// <summary> | ||
| /// The current xp of this player | ||
| /// </summary> | ||
| public int xp { get; set; } | ||
| /// <summary> | ||
| /// The current level of this player | ||
| /// </summary> | ||
| public int level { get; set; } | ||
| /// <summary> | ||
| /// The level_thresholds that the level and xp data relates to | ||
| /// </summary> | ||
| public LootLockerLevel_Thresholds level_thresholds { get; set; } | ||
| /// <summary> | ||
| /// The current balance in this account | ||
| /// </summary> | ||
| public int account_balance { get; set; } | ||
| /// <summary> | ||
| /// The id of the wallet for this account | ||
| /// </summary> | ||
| public string wallet_id { get; set; } | ||
| /// <summary> | ||
| /// Any errors that occurred during the request, for example if a player name was supplied in optionals but was invalid. | ||
| /// </summary> | ||
| public string[] errors { get; set; } | ||
| } | ||
| } |
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