Welcome to a nostalgic trip down memory lane!
This is a small Pong clone written in ActionScript 3, originally created as an experiment in 2014. The project demonstrates the use of the Robotlegs MVC pattern alongside Stage3D and Signals for a clean, modular architecture.
- Harman Adobe AIR (v51.2.1.0)
- Starling Framework
- Feathers UI
- Robotlegs (MVCS)
- SwiftSuspenders (Dependency Injection)
- Upgraded to Harman Adobe AIR 51.2.1.0
- Switched development environment to Visual Studio Code
- Using source files instead of precompiled libraries for easier customization and tweaking
- Fully open-source — feel free to explore, learn, and modify!
- Shows best practices for structuring an AS3 game using MVCS and dependency injection
- Game logic and rendering are separated for maintainability
- Clone the repository
- Open the project in Visual Studio Code (or your preferred IDE)
- Make sure you have Harman Adobe AIR SDK installed
- Run and enjoy!
Feel free to fork, contribute, or reach out if you have any questions!