This repository contains a simple main menu project built in Godot.
I use this project as a learning reference and reusable template for future game projects.
I prefer to break down features into smaller, focused projects before starting larger games. This helps me better understand how things work under the hood, and this repository reflects that approach.
The main goals of this project are to:
- Familiarize myself with the Godot editor and workflow
- Practice basic scene and node setups
- Experiment with 2D game mechanics such as movement, collisions, and signals
- Understand and practice basic GDScript syntax and logic
- Start button
- Options menu
- Exit button
- Minimal and clean UI layout
- This project is not intended for production or release
- It is mainly for self-learning, experimentation, and reference
- Code and structure may evolve as I continue learning Godot
- Coco Code YouTube Channel: https://www.youtube.com/@Brackeys
