🎓 I’m a second year Master’s student in Computer Science at the University of Bordeaux, specializing in High Performance Computing (HPC) and Data Science.
💻 I love working on distributed systems, software engineering and Machine Learning, with hands-on experience in Java, C, Python, and Dart.
🔬 I interned at LaBRI, where I contributed to research on peer sampling protocols – and at Roxel France, where I helped to integrate AI in the company, playing with Machine Learning and RAG ingestion for LLMs.
✨ When I'm not working, I enjoy climbing 🧗 and playing cozy games 🎮.
- ♟️ Chess App – built a complete chess application with bitboard-based board representation, custom AI algorithms, and the ability to challenge Stockfish with our AI.
- 🧬 Game of Life (Optimized) – implemented optimized versions of Conway’s Game of Life with OpenMP and OpenCL for parallelism and performance optimization.
- 📱 Flutter Mobile App – experimented with mobile UI/UX design and interactive features.
- 🎮 Java RPG Game – designed and implemented a role-playing game while applying design patterns and clean architecture principles.
- 🖥️ Basic Operating System – developed a functional OS almost from scratch in C and C++, including fundamental system components.
Languages
- Java • C • Python • Dart • OpenMP • OpenCL • MPI
Frameworks & Tools
- Flutter • GitHub • GitLab • Linux (Ubuntu, Debian, Arch) • VSCode • IntelliJ
Areas of Interest
- Distributed Systems
- Software Architecture & Design
- Machine Learning & AI
- Concurrency & Synchronization
- Algorithms & Complexity


