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@jey3dee jey3dee commented Aug 12, 2019

In order to generate simulated point clouds for raycasting algorithms, the viewpoint of each point is required. Added additional fields to the buffer array (temporarily storing the point cloud. Each simulated sensor (except the kinect) fills this fields with the ray's point of origin. Be aware that for the sake of simplicity the point of origin corresponds to the sensor position. This is only an approximation, but good enough for most applications.

Modified the point cloud visualization to use the correct buffer indices.

Joachim Gehrung added 2 commits August 12, 2019 17:08
In order to generate simulated point clouds for raycasting algorithms, the viewpoint of each point is required. Added additional fields to the buffer array (temporarily storing the point cloud. Each simulated sensor (except the kinect) fills this fields with the ray's point of origin. Be aware that for the sake of simplicity the point of origin corresponds to the sensor position. This is only an approximation, but good enough for most applications.
Point cloud visualization broke due to changes in the buffer. Changed
the buffer indices to fix this.
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