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Editing Assets

Nathan Laha edited this page Apr 9, 2022 · 3 revisions

Tiled Maps

Maps are stored in the .tmx format and can be edited with the tiled map editor

Tilesets are also defined within tiled and collisions for tilesets can be edited as well.

Spritesheets (for GameObjects)

Sprites and sprite sheets are stored as images but can also have an optional Aesprite generated JSON file for defining sprite sheet sprites and animations. It makes for very easy editing of animated sprites. Since everything is packed into sprite sheets, it's also very fast.

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