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šŸŽØ UI / UX Laws + Design — UXplained

Learn UI/UX laws by actually designing, not just reading about them.

Pixel Playground turns classic UI/UX principles into hands-on design challenges you canĀ see,Ā build, andĀ feel.


šŸš€ What is UXplained?

UXplained is an interactive design repository whereĀ abstract UI/UX lawsĀ becomeĀ practical mini-projects.

Instead of boring theory dumps, you:

  • Design screens ✨
  • Build components 🧩
  • Create animations šŸŽžļø
  • UnderstandĀ whyĀ good design works

Think of it as aĀ design gym — small reps, real skills, visible growth.


šŸŽÆ Goal of This Repo

To help learners:

  • Understand core UI/UX laws intuitively
  • Apply design principles through real visuals
  • Build a strong design portfolio with meaningful work
  • Learn by doing (not memorizing)

🧠 How It Works

EachĀ IssueĀ focuses onĀ one UI/UX law.

Every issue includes:

  • šŸ“˜ A simple explanation of the law
  • šŸ› ļø A design task (UI / component / animation)
  • šŸ·ļø Tags (Open-for-all / Competitive)
  • ⭐ Points (for motivation & fun)

You can useĀ Figma, Framer, After Effects, or any design toolĀ you like.


🧩 Issues & Challenges

All design challenges are listed asĀ GitHub Issues.

Each issue focuses onĀ one UI/UX law or conceptĀ and gives you a task to explore it visually.

šŸ‘‰ Details, rules, and expectations for each challenge are explainedĀ inside the issue itself, so the README stays clean and easy to skim.

Pick an issue that excites you, not the one that feels easiest.


šŸ“š Useful Resources

If you're new to UI/UX or want concepts explained simply, these resources are gold:

🌱 Learn UI/UX Basics

šŸŽØ Design Inspiration

  • Mobbin — Real app UI patterns
  • Dribbble — Visual inspiration (use wisely šŸ˜‰)
  • Behance — Full case studies

🧠 Practice & Understanding

  • Figma Community — Files you can explore and remix
  • Growth.Design — UX case studies explained step‑by‑step

Don’t just scroll. Pause. Observe. AskĀ whyĀ a design works.


šŸ¤– You can use AI. Seriously — no guilt, no drama.

But here’s the real thing I want you to remember:

AI can help youĀ understand, butĀ youĀ have toĀ decide.

AI can give ideas, butĀ youĀ give taste.

AI can suggest, butĀ youĀ create.

Don’t design what’s easiest to generate.

Design what helps you think more, see better, and grow as a designer.

Your curiosity, your mistakes, your iterations — that’s where the learning lives.

Tools will change. Your creative thinking shouldn’t.


🧠 A Small Note Before You Start

Don’t do what’s fastest.

Do what:

  • Teaches you something new
  • Pushes you slightly out of comfort
  • Makes you think like a designer

Messy attempts > perfect shortcuts.

Experience is the real reward.


šŸš€ Ready to play with UXplained?

Pick an issue. Explore. Experiment. Learn.

šŸ’¬ A Note for Our Contributors**

Thank you for participating inĀ UXplained. Taking the first step matters more than being perfect, and we’re glad you’re here.

If you get stuck at any point — even with a very basic doubt , feel free to reach out to your mentors anytime, that’s exactly why mentors are for.

We’re always happy to help and guide you through the process.

Keep learning, keep experimenting, and enjoy the journey.

With Excitement!

— Your Mentors šŸ¤

Jasmine Rahi & Aditya Ajay

Happy designing šŸ’«

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