Toy curves editor made for Curves and Surfaces in Computer Graphics course at university. It features CPU-based computations and rendering, very low memory footprint (13M after start) and IPC (see scripts/).
- download and unzip a
JetBrainsMonoNL-Regular.ttffont file - download the latest binary from releases and place it in the same directory as font file
chmod +x askew./askew run
List of initial parameters is available under ./askew run --help.
First, you need to install the latest stable Rust toolchain. Then follow these instructions:
git clone https://github.com/pitcer/askew.gitcd askewcargo run --release -- run
You can also directly use compiled binary at ./target/release/askew.
:- enter command modeenter- execute commandescape- exit modep- change mode to points- change mode to point selecta- change mode to point add or add curved- delete curve or pointj- previous curve or pointk- next curve or pointi- increase rotation or weighto- decrease rotation or weighth- show convex hullup|down|left|right- move curve or point
:get show_convex_hull:get interpolation_nodes:get samples:set show_convex_hull <bool>:set interpolation_nodes <chebyshev|equally_spaced>:set samples <uint>:toggle show_convex_hull:toggle control_line:rotate <deg> [curve id]:move <x shift> <y shift>:save [path]:open [path]:set_curve_type <polyline|convex_hull|interpolation|bezier|rational_bezier>:get_curves_length:get_length <curve id>:get_point <curve id> <point id>:move_point <curve id> <point id> <x> <y>:trochoid_properties <range_start,range_end,r_1,r_2,w_1,w_2>