####### Presentation Hi, I'm a french developer and I plan to code a open source 3D game engine, then create games (open source too).
####### Technical feature
- Engine:
- Language: JAVA, OpenGL (no libs, to remain free of all law and learn more things)
- Graphical style: Low poly art or see
- Physic: as real as possible
- Game (idea):
- Procedural generation of planets
- Infinite space
- Fully scalable, adding objects (model, script, sound, ...)
- ...
####### Stage Engine development: Render, Physic
- Physic engine
Test: Procedural generation of planet, Perlin noise, Quadtree, LOD
You can contribute:
- Commit your add, update or bugs corrections
- Imagine new feature (send to my email)
- Invent game story (Game design)
- Create sound/song or concept art
- Other...
E-mail: repingonbenjamin@gmail.com
- OpenGL (1.2 at this time, mac OK)
- Java 1.7
I followed this tutorial to start: