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| CommunityGame |

####### Presentation Hi, I'm a french developer and I plan to code a open source 3D game engine, then create games (open source too).

####### Technical feature

  • Engine:
    • Language: JAVA, OpenGL (no libs, to remain free of all law and learn more things)
    • Graphical style: Low poly art or see
    • Physic: as real as possible
  • Game (idea):
    • Procedural generation of planets
    • Infinite space
    • Fully scalable, adding objects (model, script, sound, ...)
    • ...

####### Stage Engine development: Render, Physic

  • Physic engine
  • Test: Procedural generation of planet, Perlin noise, Quadtree, LOD

| Contributing/Contact |

You can contribute:

  • Commit your add, update or bugs corrections
  • Imagine new feature (send to my email)
  • Invent game story (Game design)
  • Create sound/song or concept art
  • Other...

E-mail: repingonbenjamin@gmail.com


| Resources |

  • OpenGL (1.2 at this time, mac OK)
  • Java 1.7

| Sources |

I followed this tutorial to start:

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