Releases: reonZ/trigger-engine
Releases · reonZ/trigger-engine
1.4.1
1.4.0
1.3.0
pf2e-trigger:- add
Is Rerollboolean output to theAttack RolledandCheck Rolledevent nodes - add
Has Special Resourcecondition node- the resource must also have a
maxvalue greater than0- this is useful for mythic characters as
hero-pointsalways exists in the data
- this is useful for mythic characters as
- it returns the current value as an output (default
-1)
- the resource must also have a
- add
Move Timeaction node to update the system world clock - rename
Update ResourceintoUpdate Special Resource
- add
1.2.0
- move the
Filter Targetsnode to theExtratorcategory - fix not being able to enable third-party triggers if no copy exist in your world
pf2e-trigger:- add new
Extract Item Formulanode- you can extract formula from a compendium/world item as well
- move the
Get ChoiceSet Selectionnode to theExtractorcategory - move the
Get RollOption Valuenode to theExtractorcategory
- add new
1.1.0
- the
text -> numbernow returns-1as default value instead of0 - add new
Refresh Applicationbutton next to theSave Triggersin the trigger menu- this completely closes and re-open the menu and re-select the current trigger
- it offers you to save your triggers before the refresh, otherwise, any un-saved change will be lost
pf2e-trigger:- add new
Update Effect Durationaction node - add new
Get RollOption Valuelogic node- it returns the part after the provided prefix of a roll-option
- e.g. you provide
kinetic-gate:first-elementand the returned value will befire-gateif the roll-option iskinetic-gate:first-element:fire-gate - if you need it as a numerical value, the
text -> numberconvertor will take care of it for you
- fix
Increase Conditionreducing an existing badge value down to theMaximuminput field - fix
Increase Effect Badgenot working in itsItemstate
- add new
1.0.2
pf2e-trigger:- the
Compare Alliancenode no longer uses the system'sisAllyOfandisEnemeyOfmethods, it instead directly compare their alliance ; which means that comparing an actor with itself will now returntrueforAre Allies - image paths inputs are now doubled to support paths from both the pf2e & sf2e systems
- the