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High-level Arduino library for controlling animated LED bar meters using MAX7219/MAX7221 or HT16K33 drivers. Ideal for prop-making, visual meters, and signal-driven lighting effects.

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sbarabe/SBK_BarDrive

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SBK_BarDrive Library

High-level Arduino library for controlling animated LED bar meters using MAX7219/MAX7221 or HT16K33 drivers. Ideal for prop-making, visual meters, and signal-driven lighting effects.


🆕 What's New in 2.0.4

Version 2.0.4 correct minors code structures.
⚠️ All versions prior to 2.0.0 are deprecated due to internal changes in offset handling and multi-device support.


✨ Features

  • Unified API for both SPI (MAX72xx) and I2C (HT16K33) LED drivers

  • Built-in bar meter animations (e.g., filling, bouncing, signal-following, block effects)

  • Support for custom [row, col] segment mappings or preset types

  • Compile-time options to optimize for memory:

    • SBK_BARDRIVE_WITH_ANIM to include animations only if desired
  • Designed for SBK BarMeter and SBK BarDrive PCBs

  • Reverse display modes and flexible mapping

  • Internal buffer with batch .show() updates

  • Software SPI (MAX72xx) — works on any 3 digital pins: DATA, CLK, and CS

  • I2C (HT16K33) — uses SDA and SCL pins (standard I2C bus)


⚙️ Supported Hardware Combinations

This library is compatible with any LED matrix or bar display using MAX7219, MAX7221, or HT16K33 drivers — as long as a valid [dev, row, col], aka [device index, anode,cathode], segment mapping is provided or configured using a built-in preset.

When using custom segment mappings with SBK_BarDrive, each segment is defined as a {dev, row, col} — representing the physical LED connection:

{dev, row, col} = {device index, anode, cathode}

This matches the wiring convention of common LED driver ICs:

Driver Row (Anode / V+) Column (Cathode / GND)
MAX72xx SEGx (source, V+) DIGx (sink, GND)
HT16K33 Rx (source, V+) Cx (sink, GND)

🧩 SBK Bar Meter Boards & Accessories

SBK offers purpose-built PCBs to simplify bar meter wiring, driver integration, and display control. These include:

  • Bar meter carriers with preset mappings for 28-segment and modular bar displays
  • Driver interface boards for MAX7219/MAX7221 (SPI) and HT16K33 (I²C)

Some models are available via the SBK Tindie Store or upon request by emailing SmartBuildsKits@gmail.com.

📁 For schematics, 3D models, and PCB source files, visit:
🔗 https://github.com/sbarabe/SBK_PCBs


📦 Dependencies

The SBK_BarDrive library depends on one of the following display driver libraries to function:

Dependency Description Required For
SBK_MAX72xx Software SPI driver for MAX7219/MAX7221 LED drivers MAX72xx-based displays
SBK_HT16K33 I²C driver for HT16K33 LED driver (8x16 matrices or bar displays) HT16K33-based displays

You must install at least one of these drivers depending on your hardware.

If using PlatformIO or Arduino Library Manager, these will be installed automatically as dependencies.

To manually install:

# For MAX72xx (SPI)
git clone https://github.com/sbarabe/SBK_MAX72xx.git

# For HT16K33 (I2C)
git clone https://github.com/sbarabe/SBK_HT16K33.git

Then place them in your Arduino libraries folder.

⬇️ Installation

  1. Download or clone the library into your Arduino libraries folder:

    git clone https://github.com/sbarabe/SBK_BarDrive.git
  2. In your Arduino sketch, enable features as needed:

    #define SBK_BARDRIVE_WITH_ANIM
    #include <SBK_BarDrive.h>

🔊 Quick Start Examples

Using MAX7219:

#define SBK_BARDRIVE_WITH_ANIM

#include <SBK_MAX72xx.h>
SBK_MAX72xx max72xx(DATA_PIN, CLK_PIN, CS_PIN, 1);

#include <SBK_BarDrive.h>
SBK_BarDrive<SBK_MAX72xx> bar(&max72xx, 0, BarMeterType::BL28_3005SK);

void setup() {
    max72xx.begin();
    bar.animations().animInit().fillUpIntv(50).loop();
}

void loop() {
    bar.animations().update();
    bar.show();
}

Using HT16K33:

#define SBK_BARDRIVE_WITH_ANIM

#include <SBK_HT16K33.h>
SBK_HT16K33 ht(1);

#include <SBK_BarDrive.h>
SBK_BarDrive<SBK_HT16K33> bar(&ht, 0, 28);

void setup() {
    ht.setAddress(0,0x70);  // Set device I2C address
    ht..setDriverRows(0,8); // Set HT16K33 device rows (anodes) outputs number : 20-SOP = 8, 24-SOP = 12, 28-SOP = 16
    ht.begin();
    bar.animations().animInit().scrollingUpBlocks(60, 2, 1).loop();
}

void loop() {
    bar.animations().update();
    bar.show();
}

Using a custom mapping :

If you want full control over how segments map to physical LED positions, you can supply a custom [device, row, col] mapping array. This is ideal for irregular layouts or displays spanning multiple devices.

#define SBK_BARDRIVE_WITH_ANIM

// Define a custom segment-to-pixel mapping
const uint8_t mapping[5][3] = {
  {0, 0, 0},  // Segment 0 → Device 0, Row 0, Col 0
  {0, 0, 1},  // Segment 1 → Device 0, Row 0, Col 1
  {0, 0, 2},
  {1, 0, 0},  // Segment 3 → Device 1, Row 0, Col 0 (spans devices)
  {1, 0, 1}
};

// Instantiate driver and bar
#include <SBK_MAX72xx.h>
SBK_MAX72xx max72xx(DATA_PIN, CLK_PIN, CS_PIN, 2); // 2 devices

#include <SBK_BarDrive.h>
SBK_BarDrive<SBK_MAX72xx> bar(&max72xx, 0, mapping);

void setup() {
  max72xx.begin();
  bar.animations().animInit().fillUpIntv(60).loop();
}

void loop() {
  bar.animations().update();
  bar.show();
}

🎞️ Built-In Animations

These functions start animations and can be chained with modifiers like .loop() or .pause().

Fill / Empty

fillUpIntv();       // Interval-based upward fill
fillDownIntv();     // Interval-based downward fill
fillUpDur();        // Duration-based upward fill
fillDownDur();      // Duration-based downward fill
emptyUpIntv();      // Interval-based upward empty
emptyDownIntv();    // Interval-based downward empty
emptyUpDur();       // Duration-based upward empty
emptyDownDur();     // Duration-based downward empty

Bounce Effects

bounceFillUpIntv();         // Bounce up (interval)
bounceFillDownIntv();       // Bounce down (interval)
bounceFillUpDur();          // Bounce up (duration)
bounceFillDownDur();        // Bounce down (duration)
bounceFillFromCenterIntv(); // Bounce from center outward (interval)
bounceFillFromCenterDur();  // Bounce from center outward (duration)
bounceFillFromEdgesIntv();  // Bounce from edges inward (interval)
bounceFillFromEdgesDur();   // Bounce from edges inward (duration)

Block-Based Animations

scrollingUpBlocks();        // Scroll blocks upward
scrollingDownBlocks();      // Scroll blocks downward
collidingBlocks();          // Emit mirrored blocks toward center
explodingBlocks();          // Emit mirrored blocks from center outward
upwardStackingBlocks();     // Launch blocks bottom to top and stack
downwardStackingBlocks();   // Drop blocks from top and stack bottom
upwardUnstackingBlocks();   // Launch blocks up and remove top stack
downwardUnstackingBlocks(); // Drop blocks down and unstack from bottom
upwardUnstackingBlocks();    // Launch blocks upward and unstack from top
downwardUnstackingBlocks();  // Drop blocks downward and unstack from bottom

Signal-Driven

followSignalSmooth();          // Smooth fill from signal
followSignalWithPointer();     // Fill + signal pointer
followDualSignalFromCenter();  // Mirror fill from center using 1 (mirrored) or 2 signals
followDualSignalFromEdges();   // Mirror fill from edges inward using 1 (mirrored) or 2 signals
followSignalFloatingPeak();     // Signal smoothing + floating peak indicator

Random & Beat

randomFill();     // Random pixel fill
randomEmpty();    // Random pixel clear
beatPulse();      // BPM-based pulse effect

Static Setters

setAllOn();       // Turn on all pixels
setAllOff();      // Turn off all pixels
setAll(bool);     // Conditionally turn all on/off

🧰 Animation Helpers (Chainable)

These methods allow you to control, manipulate, or conditionally alter animations at runtime. Most are event-driven triggers—ideal for reacting to user input, state transitions, or timed events.

You can chain these calls because they return a reference to the active animation controller:

bar.animations().pause();
bar.animations().resume();
bar.animations().stop();
bar.animations().loop();
bar.animations().noLoop();
bar.animations().toggleLogic();
bar.animations().invertLogic();
bar.animations().resetLogic();
bar.animations().stopBlockEmission();
bar.animations().resumeBlockEmission();

All helper functions return a reference to the SBK_BarMeterAnimations object, allowing chainable expressions like:

bar.animations().pause().setLogic(true).resume().stopBlockEmission();
```cpp
bar.animations()
    .pause()
    .setLogic(true)
    .resume()
    .stopBlockEmission();

📘 API Overview

Class Purpose
SBK_BarMeter Handles segment mapping and direction logic
SBK_BarDrive Wrapper that adds animation support
SBK_BarMeterAnimations Provides animation control interface
SBK_MAX72xx Software SPI driver for MAX7219/MAX7221
SBK_HT16K33 I2C driver for HT16K33 8x16 LED matrices

🪪 License

Code

Licensed under the MIT License.

Documentation

Licensed under Creative Commons Attribution 4.0 (CC BY 4.0).

You are free to share and adapt the material, provided you give appropriate credit.


🧠 Credits

Library by Samuel Barabé (Smart Builds & Kits).


🛠️ Support


✏️ Feel free to customize any URLs or email addresses before publishing!

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High-level Arduino library for controlling animated LED bar meters using MAX7219/MAX7221 or HT16K33 drivers. Ideal for prop-making, visual meters, and signal-driven lighting effects.

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