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#5431 Fix GLTF rotation corruption on upload#5448

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marchcat merged 1 commit intodevelopfrom
marchcat/5431
Feb 24, 2026
Merged

#5431 Fix GLTF rotation corruption on upload#5448
marchcat merged 1 commit intodevelopfrom
marchcat/5431

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@marchcat marchcat commented Feb 24, 2026

Description

For non-skinned meshes, store node transforms in the scene matrix instead of baking them into vertex positions. This matches the DAE loader behavior and ensures rotation/scale/position are correct after upload.

Related Issues

#5431

@github-actions github-actions bot added the c/cpp label Feb 24, 2026
@marchcat marchcat linked an issue Feb 24, 2026 that may be closed by this pull request
@marchcat marchcat merged commit ce21568 into develop Feb 24, 2026
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@marchcat marchcat deleted the marchcat/5431 branch February 24, 2026 18:03
@github-actions github-actions bot locked and limited conversation to collaborators Feb 24, 2026
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Corrupted rotation values at mesh upload

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