This project provides integration with ENSIME and Sublime Text Editor 2. It's a fork of the original sublime-ensime project, written by Ivan Porto Carrero. This fork introduces additional features, stability improvements, user-friendly setup and error messages, better logging.
Sublime ENSIME strives to realize the dream of having Scala semantic services inside a lightning fast and feature-rich text editor. Big thanks to Aemon Cannon, Daniel Spiewak and Ivan Porto Carrero who demonstrated that this vision is possible and inspired us to kick off the project.
This is a beta version. Basic things will work (for example, error highlighting), but there might still be problems. Please submit issues to our tracker if you catch SublimeScala misbehaving: https://github.com/sublimescala/sublime-ensime/issues/new.
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Natively targets Scala 2.10.x, also supports Scala 2.9.x.
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Creates and understands
.ensimeprojects (maximum one project per Sublime window, if you have a project with multiple subprojects only a single subproject will be available at a time). -
Integrates with SBT to generate Ensime projects from SBT projects and provides a command, which runs SBT compilation for the current Ensime project.
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Once your Ensime project is configured (we have a helper for that) and Ensime is run, Scala files in that Ensime project benefit from a number of semantic services:
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On-the-fly typechecking and error highlighting on save. Error messages are displayed in the status bar when you click highlighted regions (unfortunately, Sublime Text 2 doesn't support programmable tooltips). Moreover, errors can be viewed in a dynamically updated buffer displayed with
Tools > Ensime > Commands > Show notes. -
Type-aware completions for identifiers (integrates into the built-in mechanism of completions in Sublime Text 2, depending on your configuration it might be bound to
Ctrl+Space/Cmd+SpaceorTab). -
Type-aware go to definition (implemented by
ensime_go_to_definitioncommand: bind it yourself to your favorite hotkey or use the defaultCtrl+Clickbinding on Windows/Linux orCmd+Clickon Mac).
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Implements experimental support for debugging. At the moment you can set breakpoints, create launch configurations, step through programs in the debugger, inspect program output, navigate stack traces and watch values of local variables. Things are far from smooth, but it might be worth a try.
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Install the package itself:
a. If you use Package Control, install package Ensime. (
Preferences > Package Control > Install Package > Ensime).b. Otherwise install manually. In your Sublime Text
Packagesdirectory, invoke:git clone git://github.com/sublimescala/sublime-ensime.git EnsimeYou can find the
Packagesdirectory by opening Sublime, selectingView > Show Consoleand then running thesublime.packages_path()command. Make sure you're using the right directory, or the plugin won't work. -
Install the ENSIME server:
Download Ensime from http://download.sublimescala.org. The archive will contain a directory with an Ensime version.
Make sure to download the build which matches your Scala version. The primary development platform of Ensime is 2.10.x, but 2.9.x is supported as well (though availability of builds of 2.9.x might lag behind). Every once in a while, the plugin might undergo updates which will require fresh Ensime builds. If there's no 2.9.x build of required version, please ping us or compile Ensime from sources (it's as easy as running
sbt ++2.9.2 package).Extract the contents of this directory into the
serversubdirectory of just createdEnsimedirectory. If you do everything correctly,Ensime/server/binwill contain Ensime startup scripts andEnsime/server/libwill contain Ensime binaries. -
(Re)start Sublime Text editor.
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Configure Ensime.
a. Use
Preferences > Package Settings > Ensime(Windows/Linux) orSublime Text 2 > Preferences > Package Settings > Ensime(Mac) to configure different aspects of this plugin.b. By default Ensime customizes mouse bindings. It makes
Ctrl+Click/Cmd+ClickinvokeGo to DefinitionandAlt+Clickstand forInspect Type at Point. If you want to disable these bindings or change them bindings to something else, adjust the config atPreferences > Package Settings > Mousemap - Default.
Open the Sublime command palette (typically bound to Ctrl+Shift+P on Windows/Linux and Cmd+Shift+P on Mac) and type Ensime: Startup.
If you don't have an Ensime project, the plugin will guide you through creating it.
If you already have a project, an ENSIME server process will be started in the background,
and the server will initialize a resident instance of the Scala compiler.
After the server is ready, a message will appear in the left-hand corner of the status bar.
It will read either ENSIME if the currently opened file belongs to the active Ensime project
or ensime if it doesn't. Keep an eye on this message - it's an indicator of things going well.
In case if something goes wrong, let us know at dev@sublimescala.org or submit an issue to the tracker https://github.com/sublimescala/sublime-ensime/issues/new. Regards, the SublimeScala team.