Tim's Cobblemon Side Mods
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cobblemon-spawn-notification-1.4-fabric
cobblemon-spawn-notification-1.4-fabric Public archiveWhen a Legendary and/or Shiny Pokemon shows up, a message is broadcast to all players on the server.
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cobblemon-unimplemented-items-1.4-fabric
cobblemon-unimplemented-items-1.4-fabric Public archiveAdds items that don't exist in Cobblemon yet.
Kotlin 2
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cobblemon-unchained-1.4-fabric
cobblemon-unchained-1.4-fabric Public archiveNaturally spawning Hidden Abilities. KOs and/or captures increase nearby shiny rates, and can also give perfect IVs to nearby spawns.
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cobblemon-pickup-1.4-fabric
cobblemon-pickup-1.4-fabric Public archiveWhat if the ability Pickup worked the way it does in the game and had a loot table?
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cobblemon-unchained-1.5-fabric
cobblemon-unchained-1.5-fabric Public archiveNaturally spawning Hidden Abilities. KOs and/or captures increase nearby shiny rates, and can also give perfect IVs to nearby spawns.
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cobblemon-shiny-sparkles-1.5-fabric
cobblemon-shiny-sparkles-1.5-fabric Public archiveTired of shinies despawning before you get to them? Or other players getting to yours before you do? Behold, Shiny Sparkles!
Kotlin 1
Repositories
- cobblemon-counter Public
What if the game kept track of how many times you did a thing, in Cobblemon?
timinc-cobble/cobblemon-counter’s past year of commit activity - cobblemon-pokerus-1.6-fabric Public archive
timinc-cobble/cobblemon-pokerus-1.6-fabric’s past year of commit activity - cobblemon-catch-on-defeat Public
What if Pokémon could be captured when defeated, instead of via PokéBall?
timinc-cobble/cobblemon-catch-on-defeat’s past year of commit activity - cobblemon-confirm-release Public
What if the game made sure you really wanted to release that Pokemon before it disappeared forever?
timinc-cobble/cobblemon-confirm-release’s past year of commit activity - cobblemon-unchained Public
What if you could boost your lucky chances in Cobblemon based on your chains?
timinc-cobble/cobblemon-unchained’s past year of commit activity
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