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Line Collider

Takes a Unity LineRenderer and creates colliders around the line. Colliders are not planar colliders like those generated by the LineRenderer.BakeMesh() function. Instead, colliders are a circular shape extruded along the line path.

Importing into Project

Go to the Package Manager window, press the add button, and select "Add package from Git URL..." image

Paste in this link: https://github.com/tlsharkey/LineColliders-Unity.git You may get an error saying import failed. Paste in the link a second time. Unity will then import the package and display a series of errors in the Console. Unity will automatically fix all of these, you can safely clear them.

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Creates cylindrical colliders for line renderers

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