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[ICLR 2026] Official repo of paper "Reconstruction Alignment Improves Unified Multimodal Models". Unlocking the Massive Zero-shot Potential in Unified Multimodal Models through Self-supervised Learning.
Official repo of paper "SRUM: Fine-Grained Self-Rewarding for Unified Multimodal Models". A post-training framework that creates a cost-effective, self-iterative optimization loop.
A two-level tower game powered by Java and bagel library. Integrate the use of Object-Oriented Programming (OOP) and Mathematical modelling on handling motions.
A Java-based 2D game built with Bagel, implementing collision detection, enemy interaction, scoring and other game mechanisms. Designed modular game architecture using object- oriented principles, including inheritance and polymorphism for game entity behaviour control.
A Java-based 2D game built with Bagel, implementing simple enemy interaction by collision detection, scoring and other game mechanisms. Designed modular game architecture using basic object- oriented principles like inheritance