This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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Updated
Jan 6, 2026 - C++
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
.NET wrapper for the DirectXShaderCompiler written in C#
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Compiles GLSL, HLSL, and SPIRV shaders to GLSL, HLSL, SPIRV, MSL, and DXIL
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