Caution
This is not production ready by any means, expect breaking changes and consider using Sparkle instead.
Shimmer (Name is subject to change) is a fork of Sparkle, a modern, high-performance, low-level, cross-platform game engine built on .NET 10 and C# 14.
Note
Shimmer is planned to be a 3D-only game engine, 2D GUI is of course allowed.
Caution
FMOD-related content does not fall under MIT license, it is NOT an free / opensource tool, please refer to FMOD Licensing for more information.
Libraries - Nuget
- Friflo ECS Integration.
- FMOD Audio Engine integration or a custom SteamAudio (Phonon)-based audio pipeline for more MIT-friendly codebase.
- Bug free font oversampling / MSDF.
- Additional UI elements (Think Godot's Abstract Container and BoxContainer classes).
- OpenXR-Based VR API.
