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scalar * mat3/4 didn't implement, so it was:
mat3 * scalar != scalar * mat3

and now:
mat3 * scalar == scalar * mat3

applied the similar fix to Matrix4 class too.

scalar * mat3/4 didn't implement, so it was: 
`mat3 * scalar != scalar * mat3`

and now:
`mat3 * scalar == scalar * mat3`

applied the similar fix to Matrix4 class too.
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