cgn is a modern, object-orineted Build system, it support multiple language (TODO) and complex multi-platform builds.
参考了chrome-gn, bazel 和 buck 的设计思路, 仅使用C++ compiler做build target管理, 不引入其他语言, 可以理解为在 Chrome-GN 的基础上增加target返回值 以及多编程语言支持.
- 早先使用Makefile, 通过环境变量控制编译参数
- 之后使用CMake, 可以做很多复杂的环境判断, 从而完成工程编译. CMake仍然是 procedure oriented的, 大量函数以及新老版本的交替, 让人很难用好它, 只能靠外部脚本扩展
- 下一代是bazel/buck, 我认为其只是把cmake结构化了, 依旧是procedure oriented, 通过调用函数声明target, 或者调用函数声明target+config的组合. 其混乱的概念 我觉得不是好的设计. 为了速度使用starlark, 导致扩展也只能靠外部脚本. 一切的起点都是函数调用.
- 下一代是chrome gn, 我觉得划时代的设计来了, object oriented的魅力, 每个 ninja target 通过
user_function(arg: config)生成, 简单明了.
一直在使用chrome gn, 但是仍决定自己造一套轮子, 这些工具链的缺点:
- chrome gn 的
user_function没有返回值, 很难优雅的多层依赖, 尤其跨config时重复编译. (例如在debug环境编译release 版本的perl.exe) - bazel 的predefined c++ rule 命名混乱, 可能是历史遗留问题, 遇到打包需求很难扩展, 并且其面向过程(procedure oriented) 的声明式定义, 可以看作是cmake的python dialect, 用完gn再看它真的不是一个好的设计.
所以自制了当前工具 称之为 CPP Generate Ninja.
对于小型工程, 尤其很少外部依赖的, 首选推荐GN. (https://github.com/vrqq/gn_catalina)
- 通过cgn编译user_target_factory.cpp, 然后dlopen后call it, 由其 生成build.ninja 再用ninja 完成实际编译.
- 编译cpp的过程 目前仍未并行化, 首次编译速度堪忧. 之后由于都是dll, 只需dlopen
- 期待后续以常驻线程, 并行编译等特性优化性能.
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create your own monorepo root folder in local
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Download https://raw.githubusercontent.com/vrqq/cgn/refs/heads/cell/cgn.d/root_example/cgn_deploy.sh (linux), or https://raw.githubusercontent.com/vrqq/cgn/refs/heads/cell/cgn.d/root_example/cgn_deploy.bat (windows) to your monorepo root and run it
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run these command in necessary (if you want to use all third party dependencies)
./debug.sh @third_party//:all_git -
create a folder like
@myprojectas your own cell, see@cgndemofolder for all examples. NOW@cgndemofolder is under construction
Project Structure
your_monorepo/
├── @cgn.d/ # CGN framework (git submodule)
│ ├── library/ # Built-in interpreters
│ │ ├── cxx/ # C++ compiler integration
│ │ ├── external/ # CMake, NMake support
│ │ └── utility/ # Custom commands, etc.
│ ├── cgn.h # Main header file
│ └── v1/ # Core implementation
├── @third_party/ # External dependencies (git submodule)
├── @myproject/ # Your project cell
│ └── src/
│ ├── BUILD.cgn.cc # A build definition
│ └── main.cc # Source code
├── debug.sh # Debug build script
├── release.sh # Release build script
├── cgn-out/ # Build output directory
│ ├── obj/ # Object files & intermediate outputs
│ ├── bin/ # Executables
│ └── lib/ # Libraries
└── .git/ # Monorepo git repository
build.cgn.cc example: C/C++ Shared Library
cxx_shared("myshared", x) {
x.srcs = {"src/impl.cc"};
x.pub.include_dirs = {"include"};
x.add_dep("@third_party//openssl", cxx::priv_dep);
}Proxy guide for Linux (for V2RayA) Edit ~/.ssh/config with below (which 192.168.122.1:20170 is V2RayA socks proxy port)
Host github.com
User git
ProxyCommand nc --proxy-type socks4 --proxy 192.168.122.1:20170 %h %p
Then call git config --global http.proxy http://192.168.122.1:20172 to set a proxy for https://github.com. (192.168.122.1:20172 is the V2RayA http proxy address and port)