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Welcome to the superSingleCell-c3dEngine wiki!
note: the wiki has migrated to: http://git.oschina.net/wantnon2/c3dEngine-superSingleCell/wikis/home
一,c3dEngine:
内存管理(memory management)
容器(container)
向量和矩阵(vector-and-matrix)
模型矩阵堆栈(model-matrix-stack)
节点与场景树(node-and-scene-tree)
网格与子网格(mesh&subMesh)
模型(model)
角色(actor)
[子网格、网格、模型、角色四者关系(relationship between subMesh, mesh, model and actor)](https://github.com/wantnon2/superSingleCell-c3dEngine/wiki/子网格、网格、模型、角色四者关系(relationship between subMesh, mesh, model and actor))
纹理(texture)
纹理缓存(texture-cache)
声音(audio)
声音缓存(audio-cache)
摄像机(camera)
光源(light)
着色程序(shader-program)
uniform传值回调(pass-uniform-callback)
手势分析(gesture-analyze) 待补充
变换(transform) 待补充
附录:
3D变换管线(OpenGL风格)
二,extension
三,super single cell game: