Refactor section classes to factory functions#7
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andreisavu merged 1 commit intomainfrom Jan 26, 2026
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Convert QuestionSection, GameRulesSection, HintsSection, and LuckyDiceSection from class-based definitions to factory functions (build_question_section, build_game_rules_section, build_hints_section, build_lucky_dice_section). This simplifies the code by directly returning configured MarkdownSection instances rather than creating thin wrapper subclasses. https://claude.ai/code/session_01VcXtbqjLRs8dMZM5y1Fbi1
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Summary
Convert section classes (
QuestionSection,GameRulesSection,HintsSection,LuckyDiceSection) to factory functions (build_question_section(),build_game_rules_section(),build_hints_section(),build_lucky_dice_section()). This simplifies the API by eliminating unnecessary class instantiation boilerplate while maintaining the same functionality.Key Changes
Converted 4 section classes to factory functions in
src/trivia_agent/sections.py:QuestionSection→build_question_section()GameRulesSection→build_game_rules_section()HintsSection→build_hints_section()LuckyDiceSection→build_lucky_dice_section()Updated documentation to reflect the factory function pattern:
build_*()calls instead of class instantiationUpdated all imports and usages across the codebase:
src/trivia_agent/worker.py: Updated imports and instantiation callstests/trivia_agent/test_sections.py: Updated test class names and function callstests/trivia_agent/test_worker.py: Updated imports and test class namesMinor improvements:
type: ignore[attr-defined]topyright: ignore[reportUnknownVariableType]for better claritydice_policydefinition outside the function inbuild_lucky_dice_section()for clarityImplementation Details
Each factory function returns a fully configured
MarkdownSectioninstance with all necessary parameters (title, key, template, tools, policies, etc.). This approach:__init__methods