- Accurate real-time FPS measurment using configurable buffer size
- Server defined FPS limit with configurable tolerance
- Violation warnings for sustained excessive FPS
- Configurable violation limits, dropping the player when they receive max FPS violations
- Helper commands:
fpshelp- Show instructions to cap FPS via Nvidia, AMD, RTSS, Vsyncwhatsmyfps- Display your current FPS and server FPS cap
exports['xt-fpslock']:getAverageFPS() -- returns player average fps. this is the raw average. apply math.ceil/floor for integer value
exports['xt-fpslock']:getOverSustainTime() -- returns how long the player has been over the fps limit

