zagoa/GameOfLife
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Simulation of Flu Epidemic project Version : 13.12.2015 Authors : Baisangour Akhmadov, Arnaud Zago, Liavona Zhelanosava Group 2, SI3. ------------- COMPILE AND RUN ------------- To compile the project : mkdir build mkdir build/classes javac -d build/classes src/oop/flu/*.java To run the application : java -cp build/classes oop.flu.TestMainClasses --------------- DESCRIPTION --------------- The application run the simulation of a flu epidemic based on conditions given on Moodle. The application creates a 2D field filled with different living beings (humans, pigs, ducks and chickens) and simulates a spread of flu. If a living being dies it is removed from the field the next step. Humans can move on the field (animals cannot). Different types of being are identified by different colors: -BLUE for Humans -PINK/PURPLE for Pigs -YELLOW for Chickens -GREEN for Ducks Their state (Healthy,Sick,Contagious,Dead) is identified with a darker color (the closer they are to death, the darker the color is). If they are dead the color is black. For humans, immunised humans are identified by a light blue color. Graphic interface was taken from rabbits&foxes project. We also impelemt next variants : - if human is not dead after recovering from its disease he becomes resistant to infections; - vaccination?? --------------- PARAMETERS --------------- The simulation has its default parameters (see in Simulation.java) Field width = 25 Field height = 25 Population rate = 50% Neighbourhood type = 4-neighbours User may change these parameters when run the application. The times of diseases are fixed (see in Disease.java)