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7 changes: 7 additions & 0 deletions libobs/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,11 @@ target_sources(
obs-audio-controls.c
obs-audio-controls.h
obs-audio.c
obs-audio-optimized.c
obs-audio-pool.c
obs-audio-pool.h
obs-audio-threaded.c
obs-audio-threaded.h
obs-av1.c
obs-av1.h
obs-avc.c
Expand Down Expand Up @@ -118,6 +123,7 @@ target_sources(
util/serializer.h
util/source-profiler.c
util/source-profiler.h
util/spsc-queue.h
util/sse-intrin.h
util/task.c
util/task.h
Expand Down Expand Up @@ -343,6 +349,7 @@ set(
util/profiler.h
util/profiler.hpp
util/serializer.h
util/spsc-queue.h
util/sse-intrin.h
util/task.h
util/text-lookup.h
Expand Down
312 changes: 312 additions & 0 deletions libobs/obs-audio-optimized.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,312 @@
/******************************************************************************
OBS Studio - Audio Pipeline Optimizations

This file contains optimized versions of performance-critical audio
functions with SIMD intrinsics for better performance.

Optimizations:
- Vectorized audio mixing (SSE2/AVX)
- Prefetching for better cache utilization
- Aligned memory access paths
******************************************************************************/

#include <inttypes.h>
#include "obs-internal.h"
#include "util/util_uint64.h"
#include "util/sse-intrin.h"

#ifdef _MSC_VER
#include <intrin.h>
#else
#include <x86intrin.h>
#endif

// Check for AVX2 support at runtime
static bool cpu_supports_avx2(void)
{
static int avx2_supported = -1;
if (avx2_supported == -1) {
#ifdef _MSC_VER
int info[4];
__cpuid(info, 0);
if (info[0] >= 7) {
__cpuidex(info, 7, 0);
avx2_supported = (info[1] & (1 << 5)) ? 1 : 0;
} else {
avx2_supported = 0;
}
#else
unsigned int eax, ebx, ecx, edx;
if (__get_cpuid_max(0, NULL) >= 7) {

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call to undeclared function '__get_cpuid_max'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration]
__cpuid_count(7, 0, eax, ebx, ecx, edx);

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call to undeclared function '__cpuid_count'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration]
avx2_supported = (ebx & (1 << 5)) ? 1 : 0;
} else {
avx2_supported = 0;
}
#endif
}
return avx2_supported == 1;
}

/**
* Optimized audio mixing using SSE2 intrinsics
* Processes 4 floats at a time instead of 1
*
* @param mix Destination mix buffer (16-byte aligned preferred)
* @param aud Source audio buffer (16-byte aligned preferred)
* @param count Number of floats to mix
*/
static inline void mix_audio_sse2(float *mix, const float *aud, size_t count)
{
size_t i = 0;
const size_t simd_count = count & ~3; // Round down to multiple of 4

// Process 4 floats at a time with SSE2
for (i = 0; i < simd_count; i += 4) {
// Prefetch next cache line (64 bytes ahead)
_mm_prefetch((const char *)(aud + i + 16), _MM_HINT_T0);
_mm_prefetch((const char *)(mix + i + 16), _MM_HINT_T0);

__m128 v_mix = _mm_loadu_ps(&mix[i]);
__m128 v_aud = _mm_loadu_ps(&aud[i]);
__m128 v_result = _mm_add_ps(v_mix, v_aud);
_mm_storeu_ps(&mix[i], v_result);
}

// Handle remaining elements (0-3)
for (; i < count; i++) {
mix[i] += aud[i];
}
}

#ifdef __AVX2__
/**
* Optimized audio mixing using AVX2 intrinsics
* Processes 8 floats at a time for better throughput
*
* @param mix Destination mix buffer (32-byte aligned preferred)
* @param aud Source audio buffer (32-byte aligned preferred)
* @param count Number of floats to mix
*/
static inline void mix_audio_avx2(float *mix, const float *aud, size_t count)
{
size_t i = 0;
const size_t simd_count = count & ~7; // Round down to multiple of 8

// Process 8 floats at a time with AVX2
for (i = 0; i < simd_count; i += 8) {
// Prefetch next cache line (64 bytes ahead)
_mm_prefetch((const char *)(aud + i + 16), _MM_HINT_T0);
_mm_prefetch((const char *)(mix + i + 16), _MM_HINT_T0);

__m256 v_mix = _mm256_loadu_ps(&mix[i]);
__m256 v_aud = _mm256_loadu_ps(&aud[i]);
__m256 v_result = _mm256_add_ps(v_mix, v_aud);
_mm256_storeu_ps(&mix[i], v_result);
}

// Handle remaining elements (0-7)
for (; i < count; i++) {
mix[i] += aud[i];
}
}
#endif

/**
* Optimized multi-channel audio mixing
* This is the drop-in replacement for the hot loop in mix_audio()
*
* Uses SIMD instructions when available for 4-8x performance improvement
*
* @param mixes Output mix buffers
* @param channels Number of active audio channels
* @param audio_buffers Source per-mix per-channel float buffers (float *[][MAX_AUDIO_CHANNELS])
* @param start_point First sample offset within the output mix buffer
* @param total_floats Number of samples to mix
*/
void mix_audio_optimized(struct audio_output_data *mixes, size_t channels,
float *(*audio_buffers)[MAX_AUDIO_CHANNELS],
size_t start_point, size_t total_floats)
{
#ifdef __AVX2__
static bool use_avx2 = false;
static bool checked = false;
if (!checked) {
use_avx2 = cpu_supports_avx2();
checked = true;
}
#endif

for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
for (size_t ch = 0; ch < channels; ch++) {
float *mix = mixes[mix_idx].data[ch] + start_point;
float *aud = audio_buffers[mix_idx][ch];

// Choose best SIMD path based on CPU capabilities
#ifdef __AVX2__
if (use_avx2 && total_floats >= 8) {
mix_audio_avx2(mix, aud, total_floats);
} else
#endif
if (total_floats >= 4) {
mix_audio_sse2(mix, aud, total_floats);
} else {
// Fallback for very small buffers
for (size_t i = 0; i < total_floats; i++) {
mix[i] += aud[i];
}
}
}
}
}

/**
* Optimized memory copy for video frames.
*
* For large planes (>256 KB) with a 16-byte-aligned destination, non-temporal
* (streaming) stores are used so the write traffic bypasses the CPU cache and
* avoids polluting it with data that will not be re-read from CPU memory.
* When the destination is not 16-byte aligned (required by _mm_stream_si128),
* the function safely falls back to 16-byte vectorized stores (_mm_storeu_si128)
* which are still faster than a byte-by-byte scalar loop.
*
* @param dst Destination buffer
* @param src Source buffer
* @param width Width in bytes
* @param height Height in lines
* @param dst_stride Destination stride/pitch in bytes
* @param src_stride Source stride/pitch in bytes
*/
void copy_video_plane_optimized(uint8_t *dst, const uint8_t *src,
uint32_t width, uint32_t height,
uint32_t dst_stride, uint32_t src_stride)
{
/* _mm_stream_si128 requires 16-byte aligned destination.
* Check once on the base pointer; if stride is also a multiple of 16
* then every subsequent line will also be aligned. */
const bool dst_is_aligned = (((uintptr_t)dst) % 16 == 0);
const bool stride_is_aligned = (dst_stride % 16 == 0);
const bool can_use_nt = dst_is_aligned && stride_is_aligned;

/* Only use non-temporal stores for large planes (>256 KB) where the
* cache-bypass benefit outweighs the overhead. */
const bool use_nt_stores = can_use_nt && ((size_t)width * height) > (256 * 1024);

/* ------------------------------------------------------------------ */
/* Fast path: contiguous layout (same stride) — single bulk operation */
if (width == dst_stride && width == src_stride) {
const size_t total_size = (size_t)width * (size_t)height;

if (use_nt_stores && total_size >= 64) {
const size_t simd_count = total_size & ~(size_t)63;
size_t i;

for (i = 0; i < simd_count; i += 64) {
_mm_prefetch((const char *)(src + i + 128), _MM_HINT_NTA);

__m128i d0 = _mm_loadu_si128((const __m128i *)(src + i + 0));
__m128i d1 = _mm_loadu_si128((const __m128i *)(src + i + 16));
__m128i d2 = _mm_loadu_si128((const __m128i *)(src + i + 32));
__m128i d3 = _mm_loadu_si128((const __m128i *)(src + i + 48));

/* dst + i is 16-byte aligned here (checked above) */
_mm_stream_si128((__m128i *)(dst + i + 0), d0);
_mm_stream_si128((__m128i *)(dst + i + 16), d1);
_mm_stream_si128((__m128i *)(dst + i + 32), d2);
_mm_stream_si128((__m128i *)(dst + i + 48), d3);
}

if (i < total_size)
memcpy(dst + i, src + i, total_size - i);

_mm_sfence();
} else {
memcpy(dst, src, total_size);
}
return;
}

/* ------------------------------------------------------------------ */
/* Strided path: copy line-by-line */
bool need_sfence = false;

for (uint32_t y = 0; y < height; y++) {
const uint8_t *src_line = src + (size_t)y * src_stride;
uint8_t *dst_line = dst + (size_t)y * dst_stride;

/* Prefetch the next source line into L1 */
if (y + 1 < height)
_mm_prefetch((const char *)(src + (size_t)(y + 1) * src_stride), _MM_HINT_T0);

if (use_nt_stores && width >= 64) {
const size_t simd_count = width & ~(size_t)63;
size_t i;

for (i = 0; i < simd_count; i += 64) {
__m128i d0 = _mm_loadu_si128((const __m128i *)(src_line + i + 0));
__m128i d1 = _mm_loadu_si128((const __m128i *)(src_line + i + 16));
__m128i d2 = _mm_loadu_si128((const __m128i *)(src_line + i + 32));
__m128i d3 = _mm_loadu_si128((const __m128i *)(src_line + i + 48));

/* dst_line + i is 16-byte aligned (checked above) */
_mm_stream_si128((__m128i *)(dst_line + i + 0), d0);
_mm_stream_si128((__m128i *)(dst_line + i + 16), d1);
_mm_stream_si128((__m128i *)(dst_line + i + 32), d2);
_mm_stream_si128((__m128i *)(dst_line + i + 48), d3);
}

if (i < width)
memcpy(dst_line + i, src_line + i, width - i);

need_sfence = true;
} else if (can_use_nt && width >= 16) {
/* Destination aligned but plane too small for NT stores:
* use unaligned vectorised stores (safe, no alignment req) */
const size_t simd_count = width & ~(size_t)15;
size_t i;

for (i = 0; i < simd_count; i += 16) {
__m128i d0 = _mm_loadu_si128((const __m128i *)(src_line + i));
_mm_storeu_si128((__m128i *)(dst_line + i), d0);
}
if (i < width)
memcpy(dst_line + i, src_line + i, width - i);
} else {
memcpy(dst_line, src_line, width);
}
}

if (need_sfence)
_mm_sfence();
}

/**
* Fast zero-fill for audio buffers
* Uses SIMD instructions for better performance than memset
*/
void zero_audio_buffer_optimized(float *buffer, size_t count)
{
size_t i = 0;
const size_t simd_count = count & ~7; // Round down to multiple of 8

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unused variable 'simd_count' [-Werror,-Wunused-variable]

#ifdef __AVX2__
if (cpu_supports_avx2() && count >= 8) {
__m256 zero = _mm256_setzero_ps();
for (i = 0; i < simd_count; i += 8) {
_mm256_storeu_ps(&buffer[i], zero);
}
} else
#endif
{
__m128 zero = _mm_setzero_ps();
const size_t sse_count = count & ~3;
for (i = 0; i < sse_count; i += 4) {
_mm_storeu_ps(&buffer[i], zero);
}
}

// Handle remaining elements
for (; i < count; i++) {
buffer[i] = 0.0f;
}
}
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